High poly Zbrush o/ Pillar Arch
Final Texturing Of Arch ( Minus the Emissive channel for the glyphs, this was added in engine via Uber Shader Ultra)
High Poly Zbrush o/ Pillar
High Poly Zbrush of Main Island Chunk
Normalmap + Occ Bake Via Substance Designer 5.6+
Final Texturing: Quixel Suite + Megascans + manual painting