This is a personal project in which I am completing to improve my current skillset as well as learn new ones related to environmental Design. I am using this as a gateway to showcase my abilities as an artist both in modeling, but also in set dressing with regards to environmental design from terrain blockout and design, to full lighting, placement of objects, creation of POI's to blueprint coding to accentuate and enhance the look and feel of the world to give it a more nuanced and natural feel leveraging the power of the Unreal Engine. This is a early WIP. I will be posting stages to full completion so you can follow my progress and methodology I use. I hope you enjoy the journey as much as I do.
** update to my project. I uploaded a number of assets I made for the project. It is not an exhaustive list just a capture of some of them. in total I have made 110+ custom models for this project thus far and I reckon I will have more to come as I progress. I will be posting more updates as I go on.
Turntable of my oxen wagon in Marmoset using my custom smart rotten old wood smart material I made. this was fun to make for my Unreal Engine Ruins project.