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Axis Football Modeling Development (Environmental Props)

completely redid the football model due to the original being an obscene 4368 polys! and the LOD 1 being 1908! hell no! completed new topology bringing it down to a more sensible 496 polys, and 200 for the LOD 1 and mobile use. textured the model in painter. did a new zbrush sculpt for the "skin dimpling". created Polygroup ID's to allow for proper color and texture separation.

The goal is to bring Axis Football more into line of quality that standard of more AAA studios. While we are a small group, over the next year my goal is to replace the old models with higher quality, far more optimized models that maintain a standard level of quality one expects with next generation console/PC platforms.

I have more models coming! stay tuned.

Painter 2019 Iray Render.

Painter 2019 Iray Render.

Side Line Mist Fan

Side Line Mist Fan

Side Line Mist Fan

Side Line Mist Fan

Side line Container

Side line Container

Side line Container

Side line Container

Side line Container

Side line Container