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AR based Avatar - Medical Training

3D character Artist
Design , modeling and texturing of Characters for an AR based Medical training app for iOS. Utilized Maya/zbrush to
model and design characters specific to client's request then textured skin material/textures in Substance Painter.
Fully rigged characters for Unity Game engine so the characters could be animated via Mocap animations as well as
implementing key-frame based animations of breathing, idle animations, smiling, and blink/eye controls via scripts.